A few moments ago I was working to make some crates and barrels in Fidelity have random textures each time the game starts. The code made sense, yet on the first test, none of the crates I was watching changed texture. Double-checking the code provided no new insight, so I tested it again, and this time it worked. Then it worked again and again. It only looked to fail on the first test. The crates I was watching did randomly change texture, it just so happened that they all randomly changed to their original ones.