Clinton Reddie - Unity Developer
clinton.reddie@live.com
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Playtest Tomorrow

3/22/2016

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We have another playtest at Bellevue Community College tomorrow, so I've been getting the demo ready. One thing I realized is that I need to make the occlusion triggers align with the respawn points to make them work together. Before it worked when playing straight through the game, but not when the player dies and respawns at some points. This will help optimize the game.
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