A week ago, I had no real interest in developing for VR. But I was given an Oculus Rift with Touch controllers and a Vive, both by the companies themselves, and now VR is all I can think about. The games I had planned to make after Fidelity were quickly pushed down the line as new VR ideas emerged. More great timing, as a VR hackathon is this weekend. This time I'm working with much of the Fidelity team, as opposed to every other time I've gone alone and found a team on the spot. It's a great time to be a Seattle game developer, especially one into VR.